Today, we are excited to release the first public version of Holodeck—a high-fidelity simulator built on top of Unreal Engine 4 (UE4). Holodeck is a python package which enables you to download pre-built worlds, and interact with them through a simple, high-level interface. Holodeck currently contains a simple sphere robot, a UAV (quadcopter), an Android, … More Introducing Holodeck
We are EVE, a team of researchers from the Brigham Young University Perception, Control, and Cognition Laboratory, and one of eight university teams tasked with the challenge to create a conversational AI system for Amazon’s Alexa. … More We are EVE
The physical world is filled with constraints. You can open a door, but only if it isn’t locked. You can douse a fire, but only if a fire is present. Research in our laboratory shows that this common-sense knowledge can be encapsulated in word vectors and used to improve agent performance on linguistic reasoning tasks. … More Vectors for Common-sense Reasoning
If you knew what I was going to do next, how would your actions change?
Theory of mind describes an agent’s ability to model the intents, beliefs or desires of others – A difficult task because the agent’s mental state is hidden and can only be approximated using observations. This process produces high levels of uncertainty. … More Robots that Know What You’re Thinking
Probabilistic programming has become a hot buzzword lately, but if you’re like me, you’ll learn to pronounce all the syllables long before you understand what it’s good for. This post gives a layman’s introduction, plus a few helpful links. … More What is Probabilistic Programming, Anyway?